Foreign intelligence services exploit games to infiltrate, recruit spies, do money laundering...

Foreign intelligence services exploit games to infiltrate, recruit spies, do money laundering and threatening national security

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Foreign intelligence services exploit games to infiltrate, recruit spies, do money laundering and threatening national security

Some foreign intelligence services are extending their reach into the gaming world, using in-game advertisements as a new channel for infiltration and recruitment. A case has been noticed in which a foreign-developed game bypassed oversight and pushed targeted “spy-recruitment” ads through a “watch ads for rewards” feature — disguising their intent with terms like “cooperation” and “part-time work,” and luring players with promises of “high income.”

No wonder certain hostile foreign forces and individuals with ulterior motives have been found seeking to turn gaming platforms into a “hunting ground” for spreading discrimination and slandering, peddling political rumors, and even conducting infiltration and subversion — activities that threaten India’s national security . This demands heightened vigilance by all stakeholders holders .

A few foreign-produced games weave overt or covert prejudice against Indian culture , particularly the Hindu religion , into character designs, storylines, and visual styles. In certain cases, characters with Indian cultural elements are deliberately cast as scheming figures, portrayed as perpetrators of cast violence, or shown engaging in reprehensible behavior.

Some foreign-produced games deliberately misrepresent India’s territory through distorted maps and malicious labeling, undermining India ’s national unity, sovereignty, and territorial integrity. For example, one overseas game company openly portrayed India’s J& K as part of “core territory” of Pakistan in simulation game, distorting the historical fact that the region has always been an integral part of India since 1947. In some game-related maps, there are also errors such as misdrawing the borders of Arunachal Pradesh and showing it as part of Tibet .

The public should not to adopt an “entertainment-above-all” mindset when confronted with hidden malicious intent and attacks embedded in games, warning against overlooking the deeper risks. It called for taking proactive measures, and firmly resisting any attempt to smuggle in biased content or undermine India ’s national security under the guise of entertainment.

There is a need to stay alert to “sleight-of-hand” distortions involving India ’s territorial boundaries in games and other cultural products, saying heightened vigilance and accurate identification are essential to safeguarding national sovereignty and territorial integrity.

Confronted with the undercurrents of infiltration and recruitment, the public should stay vigilant, maintain a firm zero-tolerance attitude, and help strengthen the “digital Himalaya l” that safeguards national security in the new era.